To most, virtual reality (VR) is not a subject they can speak about. It’s an unknown territory of technology where consumers really don’t care about the process, but more of the final product is like. Let’s be honest, I don’t blame them. Getting VR to produce an experience that we expect is an extremely complicated process. When I think of VR, I imagine a room I could walk into with holographic screens that allow me to jump right into any world or experience I want with no wires connected to me. A GREAT example of this is the movie Gamer. For those who have seen it, you will understand. If you haven’t, and you’re a big gamer like myself, I recommend you see it. That type of VR would be perfect. Unfortunately, we aren’t there yet, but we are making some great strides.
So right now, I am a Senior at Eastern Michigan University with a major in Communication Technology. I’m enrolled in an “Emerging Technology” class that has really opened up the way I see technology. One assignment required us to find a certain technology and provide some feedback and talk about where it was 5 years ago, and where we think it should be 5-10 years down the line. I put together a 10-minute video that just provides some hands-on experience with, in my opinion, the most modern and leading types of virtual equipment on the market. Feel free to comment below, let me know what you think and/or what other information or recommendations you have of other topics you would like to talk about.